Creating a “Sketchpad” for jit.gl.sketch
Lately, I’ve been working on some “classic” OpenGL programming within Jitter, and I’ve been using jit.gl.sketch to do that work; it is very close to the OpenGL syntax that you find in most books, and is fairly forgiving in terms of incoming data type. However, I got very tired of editing message boxes once the programs got a little bigger, but I wanted replaceable parameters like you get with a message box.
One of the best experiences of the last year was attending the Expo ’74 conference. As some have already stated, it was refreshing to be part of a gathering that didn’t require an explanation of what Max did, and I never felt like I needed to be ashamed about my excitement over a patching trick.
