Archive for March, 2010

An Interview with Chris Coleman

Artist and educator Chris Coleman is recognized in the Max community for his work on Maxuino, a Max interface to the popular Arduino microcontroller board. When I spoke with him, Chris also discussed his early sculpture work, teaching, collaborations, and how Max/MSP and Arduino fit into the evolving landscape of electronic media tools and practices.

(more…)

LFO Tutorial 7 (Rattle and Hmmm)

A simple truth emerges from the practice of writing Max patches like the Max for Live device we’ve been working on: The trajectory of “finishing” your Max patch is something you approach on an asymptotic curve – you approach being “done,” but never quite reach it. This tutorial is an attempt to honor that curve of near-completion.

(more…)

Demystifying Expressions in Jitter

One of the most feared and respected objects in the Jitter collection, jit.expr arrived on the scene as part of Jitter 1.5. In some circles, there is a belief that harnessing its power will bring you great powers and enable you to achieve untold wonders.

(more…)