Trigger is an essential object for everyday Max use, and is a favorite tool for many of the seasoned Max users. Learn to harness the power of trigger and you’ll avoid message-passing chaos and maintain order in your patch. Use it well and people might think you are a patching expert. This tutorial video shows some common and not-so-common techniques for using trigger effectively.
great tutorial, thanks!
More fun!
:) such a happy voice. I kind of like the little game of positioning objects for correct use, but it’s been the driver of a facepalm on more than one accasion.
Thank you! It is fun!! :)
good stuff but I find that [ t i i b ] a little confusing.
I figured it out. thanks.
nice tutorial and the end is great, but one thing is missed: you can use a trigger to send messages. like for uzi, when receiving a bang or target value, send a value in first trigger step (maybe for storage) and then enter resume for making uzi continue: “trigger i resume”. you can do it with any message that doesn´t need an extra parameter value. trigger is genius!
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