Articles

Introduction to jit.phys, Part 1

In this in-depth tutorial, you will learn to set up your first Jitter Physics world and work with rigid bodies to create simple motion simulation.

by Les Stuck on September 17, 2012

wbreidi's icon

Very clear and pedagogic tutorial. Thanks

saxelectro's icon

Very helpful !!

Zebra's icon

I just downloaded this program. I want to try some animations but...every tutorial seems to start with the assumption that I already have some knowledge about the program. For example, in this tutorial, you open something--I have no idea what you opened or how you opened it. Can I get a for dummies explanation?

Les Stuck's icon

Hi Zebra,
You might want to start with some basic Max tutorials. In the Help menu, choose "Max Tutorials" and do a few of them to get a feel for how Max works. Then you could try a few Jitter tutorials to get a feel for processing video in Max. The openGL coverage starts with Tutorial 30. Once you understand Max's openGL implementation, the animation tutorials will make more sense.

michelez's icon

got it...