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Tools: audio

M4L Morph Filter

by Myr

An audio filtering effect for Ableton Live built in Max for Live. The device allows you to morph between five different filters, each with its own filter type, cutoff, resonance and gain. It's a bit l...

Transient Designer

by David

One of the few audio-effects, I miss in ableton live is a transient designer. So I built one in max for live. It's probably not the best sounding transient designer out there, but I was quite astonish...

copying buffer~ contents using gen~

by rbrt

its a tool for copying buffer~ contents from one buffer~ to the other.its fast,its slim,it works! its the result of graham wakefield introducing me to "for loop" inside gen~. you may set a source ...


by Rui Dias

b.blocks is a library for Max/MSP/Jitter, providing a set of modules for quick prototyping in interactive multimedia systems. Existing modules include video analysis, audio and communication with ext...

Jamoma Modular

by jamoma

Jamoma Modular is the Max implementation of the various frameworks developped within the Jamoma project. It offers Max users More than 100 high level powerful modules for audio, video, and data pr...


by Raja_The_Resident_Asswipe

A monster max patch(with dynamically allocated CPU) containing basic demonstrations of objects and techniques for 'sampling' in Max/MSP, organized for easy copy and pasting. It is designed to be expli...

dp.kinect: external using Microsoft Kinect SDK

by diablodale

dp.kinect is a native external for the Kinect which can be used within the Cycling ’74 Max development environment to control and receive data from your Microsoft Kinect. Full details, beta re...

Digital Orchestra Toolbox

by Joe Malloch

This “toolbox” is a collection of Max/MSP abstraction that we have found useful in the IDMIL for creating gesture processing patches for digital musical instruments. Each abstraction is accompanie...

helpers 1.0

by Wojciech Morawski

Current version of helpers is available here.

Expo ’74: Using Max as an Extended Technique of Your Acoustic Instrument

by Michael Sperone

Many composers of the 20th and 21st century – in order to create a new music, and a new sound – have developed a range of extended techniques such as multiphonics, “growls”, “pops”, slides...


by Peter McCulloch

Converts a matrix~ object into a mixer with volume and pan for each input.   Supports muting and lots of other useful features; this is a very easy way to combine many signals.


by Peter McCulloch

PM.Chamberlin~ is a Chamberlin state-variable filter.  It contains two extra modes (peak and notch), and is over-sampled so it supports cutoff frequencies over up to roughly 80% of the Nyquist freque...

Unauthorized BroadCast

by andrea agostini

A small set of externals aimed to ease the transmission of audio signals between different MaxForLive devices. Mac only, at least for the moment, but sources are included.

Spectral Tutorials

by Jean-Francois Charles

"A Tutorial on Spectral Sound Processing Using Max/MSP and Jitter", an article available in this issue of the Computer Music Journal:


by rdudas

This is the 'walkie-talkie' patch which appeared as part of the Review of Pluggo in the October 1999 issue of Electronic Musician.

Turn To FFT 1.01

by Mitch Turner

Turn_To_FFT_1.01 is a set of pfft~ subpatches that punch irregular holes into the spectrum of a sound. Included are pfft~ subpatches, helper patches, and ReadMe files.


by Timothy Place

An older granular patch I adapted from Nobaysu Sakonda's granular patches (ca. 1998)

Flac reader

by Bruno Zamborlin

Universal Binary external.


by Ignotus

This synthesizer patch was designed to create sci-fi sound effects in the style of 50s movies. It passes an FM signal through a cheesy allpass reverb and a formant filtering section. Envelopes control...

SuperCollider Compatibility Lib

by Timothy Place

A humble start on a package of abstractions to make porting SuperCollider patches to Max/MSP easier... (ca. 2001)

audio routing example

by davidestevens

annotated audio routing example (using matrixctrl)


by Timothy Place

8 In/8 Out Audio Spatialization Matrix with graphical location controls and real-time gesture recording/playback and manipulation. (ca. 1999) A vastly improved spatializer interface is included with t...

TapTools Edit

by Timothy Place

This is a wave editor that I started building in Max/MSP. It is now unsupported / unmaintained, but may have some tidbits to interest folks. (ca. 2001)


by Timothy Place

This is an alternative port of Miller Puckett's bonk~ object. This port was originally done by Ichiro Fujinaga in 1999 for my piece Chinese Food II (for Chopsticks & Computer). When Max 4 came out...