A monster max patch(with dynamically allocated CPU) containing basic demonstrations of objects and techniques for 'sampling' in Max/MSP, organized for easy copy and pasting. It is designed to be expli...
An object for latching on to data streams once a specified number is reached. Useful for avoiding jumps in data such as in UI's where a controller and a mouse might be in use for adjusting the same pa...
lops – list manipulations object
Version mid-2010; created early 2010, ported to intel Mac mid-2010; for Max 5. An object which performs a number of simple list operations: filling a list to a specified size, creating a list by re...
by Andrew Benson
A set of useful and simple objects for working with signal-rate timing. shot~ uninterruptible ramp triggered by 0-nonzero transitions, specified in milliseconds. cshot~ similar to shot~, but count...
by Jeremy Bernstein
Bill Orcutt's shell object: execute shell commands via this excellent Max object Mac OSX (Intel, Fat 32/64-bit) + source code (for Max 6.1.0 and newer) (last update: 13 March 2013) old PP...
by Joshua Kit Clayton
uses the quicktime api to retrieve a file from a url and save to disk
by Francois Weber
Compare MIDI value to screen and cue value. If MIDI data (first inlet) is equal (+/- 1) to screen value (2nd inlet), then MIDI pass through.
by Leo van der Veen
This file includes the flashserver.as, which can be included at the first frame of an script layer in Flash and contains all the functions you probably need to make a connection between Macromedia's F...