Max for Live Update
In 18 months, Max for Live has already become an essential tool for artists working with live media. The combined force of Ableton Live and Max/MSP in the hands of dynamic and creative people has created a synergy that has been amazing for us to watch. Today, with the release of Ableton Live 8.2.2 and [...]
Max for Live Video Tutorials
In addition to new devices and lessons in the Max for Live update (Max 5.1.8/Live 8.2.2), there are a couple of new Live API features we would like to share with you in these short video tutorials. Many Max for Live devices utilize the Live API to control and keep track of different parts of [...]
Video Tutorial: Play a Movie
With jit.qt.movie, adding video playback to your patch is pretty simple, but it can seem intimidating at first. This video provides all the essential information to play and project Quicktime movies in Max, so you can start making your ultimate multimedia experience a reality with Jitter.
Video Tutorial: Use Trigger for Organized Patching
Trigger is an essential object for everyday Max use, and is a favorite tool for many of the seasoned Max users. Learn to harness the power of trigger and you’ll avoid message-passing chaos and maintain order in your patch. Use it well and people might think you are a patching expert. This tutorial video shows [...]
Video Series: Did You Know?
We often come across Max tricks that we never thought of. Over time, we’ve each collected a stack of these practical little tips, tricks, and secret handshakes that we’ll pass around whenever we get together. Now we’re going to share them with you in a weekly video series, “Did You Know?”
Putting Max into Words
Our Italian friends Maurizio Giri and Alessandro Cipriani, authors of Electronic Music and Sound Design, tell us why their book is worth checking out and offer insight into its writing in this interview with Cycling ’74.
A Textbook For Max
Despite years of widespread use in academia, there has never been a proper textbook, written in English, for sound synthesis and processing in Max/MSP. With a recently published text, Maurizio Giri and Alessandro Cipriani have changed that. Electronic Music and Sound Design: Theory and Practice with Max/MSP – Volume 1 originally written in Italian, has [...]
Max 5.1.7 Now Available
Version 5.1.7 includes Max, MSP, Jitter, Vizzie and support for Max for Live.
An Interview with Owen Pallett
I’m a sucker for well-trained musicians who push the boundaries creatively and aren’t afraid to experiment. Owen Pallet really blows me away with his talent and where he takes it. Classically trained on violin and piano he has backed the ‘indie band of the moment’ Arcade Fire and is now performing solo opening for such [...]
Max 5.1.6 Now Available
Version 5.1.6 includes Max, MSP, Jitter, Vizzie and support for Max for Live.
With the latest version of Max/MSP and Jitter, we are including a new set of modules called VIZZIE to help you create your own unique video programs right away. VIZZIE makes putting it together fun and gets you from start to finish in record time. Download Vizzie Vizzie is included in Max 5.1.7 (or later), [...]
Making Connections: Control Voltage Output Using OSC, Processing, and a Microcontroller
My most recent project, the USB-Octomod, uses Processing to create an OpenSoundControl (OSC) interface between any OSC-ready software and a hardware CV device I built using a Teensy 2.0 microcontroller and two MAX5250 DAC chips. In this article, I’m going to break down the connections between the different pieces of software and hardware used, in [...]
When is a Patch Finished?
As it turns out, the answer to this simple question is as varied and complex as the Max user community itself. Perhaps how you answer this question depends on what Max means to you, how you approach it as a tool.
An Interview with Francisco Colasanto
Francisco Colasanto recently published Max/MSP: Guía de Programación para Artistas, the first Spanish-language book devoted to Max. In this interview, we get a chance to catch up with Francisco and learn more about his in-depth book as well as his work at CMMAS in Mexico and elsewhere.
An Interview with Randall Packer
Composer Randall Packer collaborated with Opera Singer Charles Lane, Designer Greg Kuhn and Director Melissa Weaver to create a theater piece entitled A Season in Hell, premiering at the Zero1 Festival in San Jose on September 17-19, 2010.
Jitter Recipes: Book 3, Recipes 26-43
In third installment of Jitter Recipe Collection, the Jitter Recipe “AnaglyphRender” builds on the “RenderMaster” recipe posted to create a realtime 3-D anaglyph image.
An Interview with Kurt Ralske
Kurt Ralske is a mysterious and interesting artist who makes gorgeous and magical video installations that seem to defy physics. This is a second career for this talented guy who danced with life as a pop star when he was very young.
An Interview with Valérie Lamontagne
Valérie Lamontagne is a digital media artist, designer, theorist and curator based in Montréal, Canada researching techno-artistic frameworks that combine human/nonhuman subjects. She recently used Max/MSP in a performance based on the Charles Perrault fairy tale “Peau d’Âne.”
Noise Tutorial 1: Riding Tandem With The Random
In the last several tutorials I’ve written, I’ve been talking about a subject that interests me a great deal – how to add variety to a Max patch in ways that both provide you with surprising and interesting combinations and do so in ways that make the transition between your input and what your patch [...]