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tutorials

Creating a “Sketchpad” for jit.gl.sketch

Lately, I've been working on some "classic" OpenGL programming within Jitter, and I've been using jit.gl.sketch t...

LFO Tutorial 4: Building Complexity

I'd like to share some really simple things that have worked for me that I hope you'll find useful, or that may provide a startin...

The Video Processing System, Part 3

In this installment, we'll be working on some more advanced ninja tricks - creating the beginnings of a control/preset structure w...

The Video Processing System, Part 2

In our last article, we began to create our processing system by putting the essential structure in place and adding our input han...

Max 5 Guitar Processor, Part 5

In this, the final episode of our guitar processing extravaganza, we are going to step away from making effects and focus on perfo...

Max 5 Guitar Processor, Part 4

At this point, we have a pretty useful guitar processing "rack", but it could use a little spice. This spice will come from two ad...

The Video Processing System, Part 1

Between the tutorials, Jitter Recipes, and all of the example content, there are many Jitter patches floating around that each do ...

Max 5 Guitar Processor, Part 3

In the last article, we added some basic tonal effects: distortion/overdrive and EQ/filtering. This time, we will expand our virtu...

LFO Tutorial 3: Extending Our Generators

Now that I've got a nice generative patch and a way to hear it, I thought it'd be nice to make a few improvements and extensions t...

Max 5 Guitar Processor, Part 2

In the last article, we did a lot of setup - we got input/output handling in place, and added a compressor to the processing chain...

LFO Tutorial 2: Making Some Noise

Last time out, we created the LFOur, a generative patch composed of a quartet of synchronized LFOs whose output we can use to make...

Max 5 Guitar Processor, Part 1

In an earlier article, Andrew Benson and Ben Bracken went through the process of connecting a guitar to a Max-based processing sys...

LFO Tutorial 1: The Zen of the Silent Patch

I'm personally a lot more interested in the ability to synchronize processes in Max using time values that resemble musical note v...