Max developer Ian Headley recently shared a project he worked on with us. An artist and a musician met for the first time and became part of an immersive multimedia art piece. Take a look:
Visit Lincoln’s website featuring this and many other projects.
Good news, everyone: Mira 1.1.7 is out. Don’t forget to download an updated version of the Mira package for Max, in addition to the new version of the Mira app.
So what’s new in Mira 1.1.7? In a word, speed.
With this new version, we wanted to focus on stability and speed. We optimized the interface, which makes the whole application faster and more responsive. Loading a patch takes half as much time as it used to, and switching between patch tabs is faster too.
Bob Rogue collaborating with Visual Artist, Masato Tsutsui using Jitter at Superdeluxe, Tokyo, Japan.
View more recent video discoveries on our video page.
Long time Max user (and dear friend of mine) Greg Davis has helped Mike Gordon of Phish fame put together an ambitious touring live show that uses Max. They hit the road a few weeks ago in support of Gordon’s new album, Overstep. Greg’s massive Max patch takes live samples of the band performing, and maps the captured audio snippets to a touch-sensitive “keyboard” along the front of the stage, which concert-goers can interact with during parts of the show. You can read more about the tour and Greg’s contributions over at Wired.
Be sure to check out Greg’s music as well, he has been a huge inspiration to me over the years.
UK-based sound designer and educator Mark Durham’s blog Sound Design with Max is a great resource for learning more about using Max for designing rich and complex sounds for use in film scores, video games, or just scaring your neighbors. In addition to a set of useful patches and sound examples, you’ll find fascinating commentary on Durham’s process and techniques. One point Durham makes is that a lot of the work he does is vastly easier and faster in Max than it would be in a DAW. Since people are always telling me how much easier it is to “make stuff” in a DAW than Max, it’s nice to hear a different perspective.