in~

Signal input for a patcher loaded by poly~

Description

in~ defines a signal inlet for a patcher loaded by poly~.

Arguments

Name Type Opt Description
inlet-number/positioning (first/leftmost outlet is 1) int Obligatory. Each in~ object is identified by a unique index number which specifies which signal inlet in a poly~ object it corresponds to. The first inlet is 1.

Messages

comment inlet-description [list]
Defines the comment displayed whenever the mouse is rolled over the inlet which corresponds to the in of the actual poly~.
signal The in~ object allows for signal input into the loaded poly~.

Attributes

Name Type g/s Description
attr_comment symbol Sets the comment displayed whenever the mouse is rolled over the inlet which corresponds to the in~ of the actual poly~ object.

Information for box attributes common to all objects

Output

signal: Each in~ object in a patcher loaded by the poly~ object appears as an inlet at the top of the poly~ object. Signals received at the first message inlet of the poly~ object are sent to the first in~ object (i.e., the in~1 object) in the loaded patcher, and so on. The number of total inlets in a poly~ object is determined by whether there are a greater number of in~ or in objects in the loaded patch (e.g., if your loaded patcher has three in~ objects and only two in objects, the poly~ object will have three inlets, two of which will accept both signals and anything else, and a third inlet which only takes signal input).

Examples

Signal inlets of the poly~ object correspond to the in~ objects inside the loaded patcher

See Also

Name Description
in Message input for a patcher loaded by poly~ or pfft~
out Message output for a patcher loaded by poly~ or pfft~
out~ Signal output for a patcher loaded by poly~
poly~ Polyphony/DSP manager for patchers
thispoly~ Control poly~ voice allocation and muting
MSP Tutorial 21: Using the poly~ Object MSP Tutorial 21: Using the poly~ Object