Reply To: Introduction to jit.phys, Part 1


Forums > Misc > Introduction to jit.phys, Part 1
May 29, 2013 | 11:14 am

Hi Zebra,
You might want to start with some basic Max tutorials. In the Help menu, choose "Max Tutorials" and do a few of them to get a feel for how Max works. Then you could try a few Jitter tutorials to get a feel for processing video in Max. The openGL coverage starts with Tutorial 30. Once you understand Max’s openGL implementation, the animation tutorials will make more sense.