Re: CameraToPhysic2d


Tobias Rosenberger

and one additional question:
if i want a sound played with each new collision contact with the video matrix and use the @collisions 1 feature of jit.phys.world as in the jitter-examples phys.picker.impulse.maxpat file, i still get contact detections / sound with the videomatrix even if i put the tresh to 1.

Why is that?

Attachments:
  1. cam2sound.zip
Sep 3, 2012 at 4:27am #226520