Re: corner pin adjustement of plane/quad with videotexture?


Forums > Jitter > corner pin adjustement of plane/quad with videotexture?
August 26, 2011 | 12:25 pm

Hi timtom,
to achieve a clean cornerpin adjustment, I think that you have to implement some maths in your patch (have a look at my attached .gif) :
If you're working with 9 control points with jit.gl.nurbs :
A, B, C, D are known points, you have to calculate 0, w, x, y and z.

Cheers,

[attachment=169696,2576]