i did this a year ago or so for an exhibition, and since then i was thinking about doing this whith a shareable external, never had the time to do so.
so the attached patch does exactly that: we know the “source points” (e.g a square), we can set the destination points (by draging the sliders), opencv (inside the python script) calculates the transformation matrix.
then i use this matrix to draw a transformed vidplane – with gl.sketch.
so for all of you who have python and opencv running in your max environment (or are willing to set it up) please test this.
Aug 28, 2011 at 11:45am #149222