Re: export 3d model from Jitter GL (& import nurbs)

Hey I figured it out , you can save vertex data out of this patch as a txt file and rename it to .asc and load it into whatever will take that format , I’m using meshlab

It was to do with carriage returns VS “line feed” , sending the message 10 to itoa to use a line feed was the answer

Attachments:
  1. saveashape.maxpat
Mar 16, 2012 at 6:12am #122485