Re: export 3d model from Jitter GL (& import nurbs)


Forums > Jitter > export 3d model from Jitter GL (& import nurbs)
August 11, 2012 | 7:09 pm

Hey Jonny

My workaround to getting scaling, positioning & rotating was to just measure where the object was then add all of that to the matrix to offset it

I’ve attached an example to show what Im talking about, you could do the same in javascript if you needed

let me know what you come up with