Re: Gen patch-a-day


Forums > Gen > Gen patch-a-day
February 15, 2012 | 12:30 am

This is a little patch that uses sin math to modulate a jit.gl.mesh. If you take a look inside the gen patch, you can see that the actual math is quite minimal but can produce quite complex forms. This kind of approach to working with OpenGL geometry is really exciting for me in that it provides really smooth results without the need to go through and animate every frame.

Cory