Re: gl.multiple color matrix problem with gl.sketch


Forums > Jitter > gl.multiple color matrix problem with gl.sketch
November 24, 2011 | 4:55 am

So assuming I want to use poly~ to draw multiple gl.sketch object, does that mean I draw on a single gl.sketch object in the ploy~ patch? That's what I do in the attached patch. I generate a 6 plane matrix (2 planes for position and 4 planes for color), then iterate the matrix using jit.iter and send the resulting list to the poly~ patch. The poly~ patch receive the list and draw a single rounded plane. The patch run well for the first several seconds and then the frame rate drops.

Also, do I need to mute and unmute the poly~ patch even though I have no audio in the poly~ patch?

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