Re: How to apply a quaternion rotation to many objects ?

Julien Bayle

I tried to concatenate my 3 outputs, which provides a 3 triplets elements..
So I tried to glue, which provides a nice 3×3 matrices (afaik ?! :D)

but now, stuck in jit.gen….
nothing seems to be produced.
I restarted max, was thinking about a mess I did

Anyone would point me to my problem ..?

Any help would be much than appreciate :)


  1. quaternionToMatrix2.PNG
Jun 21, 2012 at 2:04pm #165944