Re: How to apply a quaternion rotation to many objects ?


Forums > Jitter > How to apply a quaternion rotation to many objects ?
June 21, 2012 | 2:04 pm

I tried to concatenate my 3 outputs, which provides a 3 triplets elements..
So I tried to glue, which provides a nice 3×3 matrices (afaik ?! :D)

but now, stuck in jit.gen….
nothing seems to be produced.
I restarted max, was thinking about a mess I did
nothing.

Anyone would point me to my problem ..?

Any help would be much than appreciate :)

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