Re: jit.gl.sketch/line problems. messy inaccurate line drawing.

right, here is what i’m trying to do. i’m trying to use random numbers to generate x y and z coordinates, and then draw lines between them. in the main patch, i store them in a coll. here i just use 6 instances of the random object. i’m still getting skewed lines even at this level.

Attachments:
  1. linedemo.maxpat
Apr 9, 2012 at 7:45am #226657