Thanks diablodale for the hint, it seems just what I need!
But…I have another (maybe silly) question: is the Kinect supposed to automatically detect the floor?
What I’m trying to achieve is to translate skeleton coords into a jit.gl.mesh in order to visualize skeleton joints into Max, and possibly visualize also the floor. But I’m getting lost…with coordinates!
– Pasted Max Patch, click to expand. –
Copy all of the following text.Then, in Max, select New From Clipboard.
I’ve been able to visualize the “skeletal” mesh, but to display it correctly, I have to give it rotationxyz 90 180 0. which is obviously different from the plane’s rotation
Apr 19, 2013 at 4:53pm #243822