Re: more solid edges on jit.phys.body


Forums > Jitter > more solid edges on jit.phys.body

Per
June 23, 2012 | 11:37 am

yes fast objects are now bouncing but my problem is that when I move fast in front of the webcam in the patch and the orange area hits a ball fast the orange area tend to go right through the objects rather then hitting them.

but if I increase the gravity in jit.phys.world to for example @gravity 0. -500. 0. causing the objects to fly very fast they bounce as they should.

Its when I move my body fast in front of the webcam they´re not bouncing …

any solution?

carsol – do you have the same problem? if not … would you mind upload your patch, or parts of your patch and I can have a look what I might do wrong?