Re: Sending custom vertex attributes for shaders


Rob Ramirez

searching the forum for “vertex attributes” or something similar, should reveal some hits.

attached is something made by a user many years ago, that demonstrates the technique.

basically, you need to use jit.gl.mesh to draw, and send it the message “vertex_attr_matrix” followed by the name of the matrix you want to pass to the shader.

Attachments:
  1. p.morph.zip
Mar 7, 2013 at 11:52pm #240946