Re: [sharing] Triplehead2go rendering setup (updated for Max6 and jit.gl.node)


Forums > Jitter > [sharing] Triplehead2go rendering setup (updated for Max6 and jit.gl.node)
July 23, 2012 | 4:11 pm

Super exemple!

What’s happening with the light in this configuration? Each camera seams to get it’s own shadows/light angle.