Hmmm, yah, pretty uncomfortable with opengl. Been checking out the help file on jit.concat, and i understand how it works and it seems like it is set dimensions, but i need to have it to read the image file and essentially @adapt to it, but I cannot figure out how to include that attribute.
but the more I think about it, if i’m sending different resolutions constantly, it will mess up my pre-determined projection mapping.
I guess the thing I’m struggling with is my image getting downsized somewhere along the line, so that when i expand it on my projection it is all pixelized.
I’ll include my patch. the image uploads are in the bottom right. For now you’ll have to manually connect them to the jit.glue because i have yet to discover a send~ type object for jitter.
…still working through the tutorials.
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