Yes, if you want to do it in straight Jitter (no js), uzi and a little math will do the trick. Although the coding would be more explicit in js, I don’t know how it would stack up in terms of computation speed. Here’s an all-Max example. It’s got lots of hard coded numbers in it that are based on a 720×480 source image and a 16×16 grid, and it chooses the reordering randomly, but it shows the basic idea.
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