Reply To: jit.gl.material and jit.gl.shader questions


Rob Ramirez

if you want to have a transparent object that is rotated, and has back facing polygons, you should link two copies of the object, set @cull_face 1 and @cull_face 2 for the two layers, and sync their transforms.

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Dec 9, 2013 at 11:20am #275224