Matrix color in pwindow confusion
Howdy All, Please disregard this. Bad question! Is there any way to delete a post? :P Thanks!
Howdy All, Please disregard this. Bad question! Is there any way to delete a post? :P Thanks!
I just installed the very latest Soundflowerbed version on my Macbook pro and I know it’s installed because I can see the Soundflower outputs in my OSX audio setup. The problem is that when I go and reach the Soundflowerbed.app under the applications folder the little flower which is supposed to appear on the top [...]
Hi! As so often I need your help to solve a very banal problem: A Stepper-Motor controller sends out the position eg. 856. If the motor stops and turns around in the other direction it goes 855,854 and so on.. I want MAX to BANG if the maximum is reached (here: 856). How ca this [...]
<code>———-begin_max5_patcher———- 1350.3ocyYszaaiCD9ryuhAFcu4XP8z16oM6ks60s.6kEKJnkFawTJRCQp3z Vz829xGRMxoR1No9Q.brfooI+lO9MCmYxWuYz3kxGQ0X3Wg+AFM5q2LZjaH6 .iZ97nwkzGy3TkaZiyjkknPOdh+6z3iZ23RABapjK4XIrkoK.cASAlW5BpFJ pQXMpUvJYUFlCLgVBT3AJ27EKQ8VDE.41vjDXaAKq.JQpn42xz.tZEloYOf7 OCboBUP.g7efrBhH+h44JyjTvFoRwL.vurpI.UY+wpBYMOGVKgUUxRytDkr. xw0UHpl1ZGbl.yj0BmwLqYPQcorVyM31NJoYzURgVPKQmYeWEixaWjMTcVAS r9iUFz5I0fjojIP7B2ifz4tGjnoD3ea9QrbO+s79aSHi6rGJ1Wb6QP3TxS.h IZwSfcrucyM12l7Sd5oPQygRIUWwdDntO+f7Sn4XxbxkgbNX9ZEhlSHyohmi s7agjmqFe5nrvYDKKEEm3erv9HjzOkEO+pRY5hJY85BHSxkUpMzLDLnxXJde f2+g+FnUqq6t.6nzBOczVCeEN2K0RZHwAnszqFswYYFfCI.morN2XoB3H8Ai XpV0F5.AyBoszK9j6rOx.sBg2WiSfOP00UTMSJl3jq+scZ86PGe5n43HurbA oCMmFN.MGetoYAt0rQ+.K+E9TKQiPR+NlgGzz8SV+4Mn2tGOdh4uuaj8I.SI cXljY60sM7kPLgmP8mrtBTRNK26yZBxA+0e76iO4Q7IccCGjFN6A7KQkhtF+ AZHHN1fJBXtwseaOn0BqPSjNsyOqiUNKxEVNk3NlIMu8ca7knq1mlJL1szwg dus4MO5mMiletEUC3sYxw.VdRczVREq2KwDj5CC4UaQQ6SkEM6ZoxZSbf.jW kJKsIVBI7rpxBVjzIiCOyNnHK8JIxtmom1jbVLjUPqf.H3jI5Lq9G8q9Aiy2 J8l44ImoOr1K4JcCnkt5jU1uYr3M0ZaFYWQNqM4LeFtgACvY8m0PzYmyzvRP se5Y.G03zYdMwO80AtHeGjN8z3hiI3Wz4V.ZUZa1xD4xsuJtKXlyCJJMnWt6 kmHVP2qFB7IhXcV6kdBGe8EUmG4gI0liPdDbEiO8BCmOf9IgD6xQJh7y568R BnsS7rCbGv0qsFasHG7w9U1D8uyj7OrEAAh419YXxPw2opkzrOYG3NyjlB+o .n44Lewk1xQuiuofZOmDBjaaqEGWoAgrpjxMFT9D65desol0R5mPaaQVUy42 JE1lPYUh8VWZ5IrqIAcKHs4w7E8ehDt3500Ds1V9ugoMSwXGrkLNS+Yi5u8T xPX9NAZJtu.qrMATzgoMh6aC5mNiNgUw4uaItaUbwCjRX3UK+5mQg6OG6Sb1 x9H.ymsujkCSN2IKODyndpxCa+irtff4Uv7zCWx6Iin7wHCax4KcuLUzaIl5 cAv6Bg2E8pJZKgrv2yax4snslVp2HF2uNjbtYW+MM6+96dyjaEWR0GggFui4 RFHctfvvmBpUYXYMV8QTPWxwtgB2wbaiZtSvjmGoxsYtnsO6+VjCv1w2kbTx 5prV6rsIDvSXNGUl6AbRmtSJYmIUvxyQQWfmyTVawYvjdOlNZ7j9FCO1sJ3. 3w11zKDdba0gvisiaclzYkelcL3I8xcdEeL5mYWN7PNF7De4vSzQfmvnKKdB NF7bYzygG04UzaL8ykK9isv7CiGxkEOAucvS3w3e8LR7rhmji.OtzStP.546 0.d7u1SLeBQzMad.qTMqoCKl7BuWV88p6Gaxzx+Q2JNtBef0N+jarq12t4+g 7mn1G ———–end_max5_patcher———– </code>This seems problematic to me because when jit.colorspace spits out HSV, it’s in 0-255 for Hue, which should run from 0-359. Is [...]
Hi, I have a small and simple question regarding the help file that comes with ANAL. What is the logic behind using the shift operator to store numbers in the “high seven bits”? I’m obviously missing an important mathematical-theoretical foundation, so please, someone enlighten me. Is this just a more efficient method of handling [...]
Hi Can anymody tell me how to tile textures for 3d models? I am able to get a texture onto a 3d model, but the texture needs to be scaled. Obviously I could create a tiled texture, but thats not very efficient, right?
I have a problem I can not fix. I have a one plane-matrix consists only of 0 and 1. They are practically matrices from images, and I want to recreate the same image in a 3D plane. So I could move the points in a three-dimensional plane or connecting the dots in different ways. This [...]
Anyone know why mxj’s would become disabled and grayed out when the patch is closed? They work fine in edit mode. Everything is up to date, directories are fine. It’s only when the patch is closed it gets disabled. xp 32 Live 9.0.4 Max 6.1.2 Java 7.21
Hi – is there a way of creating a default annotation for abstractions which is saved with the abstraction? Let me clarify: if you hover over a standard MAX object you will see it’s ‘annotation’ in the status bar. For standard Max objects you can override the standard annotation by adding an annotation for this [...]
Hey Max4Live forum! I have an Idea for an useful Abletonfeature, but I actually have no clue about programming with M4L, thats why I ask you guys if this would actually be possible. I enjoy making music using this “microsampling” technique. That means, you record many little samples of various synths and other samples and [...]
Hello kind forum, When editing a patch, I’m wondering if it is possible to make Max paste whatever is in the copy memory wherever the mouse pointer is located at the time of pasting? It does this when using keyboard shortcuts to create new objects. Can it be done with pasting copied objects too then? [...]
Hey everyone. I have a question. I’m trying to create a patch with multiple video’s. The first screen contains 13 different video’s (these are the top layer). Fullscreen they fill the whole screen. I also have 4 other movies which are allready fullscreen (and need to be placed behind the 13 other video’s). But my [...]
I get “unable to find usable language implementation” using the td.resample.jxs shader with jit.gl.slab on a: ASUS N53S CPU Intel Core 17 – 2670OM 2,2GHz OS WIN7 Premium GEFORCE 630M 2GB Direct X11 latest max version 6.1.2 Any ideas? Thanks!
Hi, I have been using the serial port to read in data streams off various boards I’ve built which I use to control Live. Recently, the serial port feed has started cutting out. I get a short initial burst of data (say 100 bytes) and that’s it. When I try the same code with the [...]
im looking for a compressor to add to a patch ive been working on lately, but the omx.comp~ is much too overwrought for what i want to do. i need a more basic compressor, and i swear max 5 had a compressor that was something along the lines of just: attack, release, ratio, makeup gain, [...]
Hey all, I’m fairly new to Max/Msp, and I’m trying to do some simple 3D animation work with Jitter. I’ve loaded some 3D Models with some jit.gl objects, and I think I have a pretty good idea of what’s going on with my patch. However, despite searching through tutorials and online, I can’t seem to [...]
Hey! I try to load mp3 to buffer~ with “import” msg but I get this error “cannot open parser for this file”. I have got same error when loading float64 files with “open” msg. Any solutions?
I’m using the cv.jit facetracking object and I want to do something very simple, such as add a photo of someone else’s head that will float on top of the face tracked coords. I thought this would be very easy but I can’t figure it out. It seems that you can only load a texture [...]
Hi, I have two strange appearances: – before making a standalone app of my patch, I close all not necessary windows, especially also the Maxwindow. But, when opening the standalone the Maxwindow always appears. How to turn it off? I thought in the past this did not happen, but noe on 6.1 it does. Help!!! [...]
I find this subject rather fuzzy for M4L and I can’t seem to find any clear documentation on it. When you develop a M4L patch with abstractions where do you put your files? On OSX I normally create a project in the default generated “Documents/Max6 Projects” folder. I know that you can put everything in [...]
I was hoping someone could help me in creating the basics of an additive synth using the objects listed in the title. I know that this has been done before, and all, but, in the hopes of learning more, I want to make my own. I’ll edit this post to include what I have so [...]
Hey guys, was wondering if anyone would be able to help me with a problem. I want to be able to record a stream of numbers in time, so I could (for example) hit record, move the frequency of a filter up and down and then loop that sequence. Any help would be much apreciated! [...]
hi,everyone. I’m trying to use a ADC~ object to record a segment of sound running for 4’33”, then continue to sample the same segment of sound from the same environment for the same length over and over again into ONE buffer~, in other words, the total length of the final piece should always be 4’33”. Here [...]
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