Forums > MaxMSP

1 and 0 on off switch

January 14, 2012 | 11:44 pm

using a toggle box which when a pressed inputs a 1 and released inputs a 0, is there any way to press it and release and have the one held in, its easier to see in the patch,

any help would be hugely appreciated.

Attachments:
  1. 1and0switch.maxpat

January 15, 2012 | 12:09 am

You can use mousestate and a gate to do it:

– Pasted Max Patch, click to expand. –

January 15, 2012 | 1:12 am

Or just use [pictctrl] and create yourself an image of the [toggle] on and off states stitched together!


January 15, 2012 | 1:24 am

hey guys thanks for all the help, its actually using an xbox controller, for example pressing the green A button creates a 1 and then a 0 when releasing it


January 15, 2012 | 1:27 am

That’s much better.


January 15, 2012 | 1:30 am

but i cant get the toggle to stay "on" when pressing and realeasing it untill i press it again and it goes "off"


January 15, 2012 | 1:34 am

Not sure I follow you now, do you want it to be momentary (press=on, release=off) or latching (press=on, press again=off).

If you’re using a control that sends a 1 and a 0 then you’re done already, when pressing the button, its a 1, and when you let it go it’s a zero, you don’t even need a toggle (if I understand you correctly). That’s how it is with the wiimote.


January 15, 2012 | 10:46 pm

it would be a latching system, at the moment when i press and hold the button the step sequencer starts but it stops when i release it.

Thanks for all the support so far guys


January 15, 2012 | 10:52 pm

[Togedge] is your friend here, if I’m understanding you correctly:

– Pasted Max Patch, click to expand. –

January 15, 2012 | 11:24 pm

yessss sir! :D thanks soooo much! :D :D ^^


January 16, 2012 | 1:17 am

i use [sel 1] for this..

– Pasted Max Patch, click to expand. –

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