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11 plane matrix to jit.anim.path— rotations not smooth

December 21, 2013 | 4:21 pm

Trying to use an 11 plane matrix to control jit.anim.path— scaling changes are smooth over the path but rotations jump between values. Any suggestions/improvements would be appreciated!

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December 23, 2013 | 1:42 pm

jit.anim.path expects rotations represented as quaternions.
jit.euler2quat and jit.axis2quat can help with creating these quaternion representations.


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