2 x ASCii keyboards

Apr 21, 2011 at 5:47am

2 x ASCii keyboards

hello :)

I would like to control a max patch with a ascii keyboard and at the same time have the OS default ascii keyboard control my sequencer as normal.

I wonder if there is a module that can recognise an individual pc keyboard on a separate usb port and convert the keys to bangs or messages, like the (key) module does?

thanks for your help .

#56474
Apr 21, 2011 at 8:25am

try ‘hi’ and target the object with a ‘USB Compliant Keyboard’ message, or generate a menu from ‘hi’ and see if it’s recognised.

#202474
Apr 21, 2011 at 10:03am

hi. thanks.

I tried (hi) but it is not seen : /

: ?

#202475
Apr 21, 2011 at 10:44am

If you happen to be a MAC user, I have heard that the ASCII coding for all the letters and numbers is different for combinations of capslock and command.

A friend was suggestion for one of my projects to simply tape down command, or use caps locl, and that way a USB keyboard will have different mapping potential.

Not sure if it helps, but just an idea :)

#202476
Apr 22, 2011 at 6:52am

thanks,

i’m on a pc, but shall see if i can make it work : )

I like the taping down of the function key idea, lol : P

#202477

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