I’m trying to use my laptop vga output for a second monitor, but I can’t get
it to work. I read the Jitter FAQ, tried the example patch, tried making
normal windows floating, nothing is working out :-(
the autodetect_monitor2 patch, leaves me with a black screen on the 2nd
dragging a floating jit.window (playing a movie) stops the content from
playing. If I drag a window halfway, only the half on my primary monitor
keeps playing. Trying this with my opengl patches which use to_texture,
generates errors about "screengrab on invalid object", and blacks out the
I can see my mouse and drag other stuff around from my desktop without
trouble. What’s going on?
dell inspiron 9300, winxp, jit1.5.2, nvidia go6800.
I just found out that s-video is working fine, but I’d much rather use
the vga output. Is there a real difference in the way jitter handles a 2nd
vga output from a svideo output? Something I’m missing probably?
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