3D Kinect – Kinect SDK, XNA, Max/Msp and Voice Control

Nov 21, 2011 at 6:09pm

3D Kinect – Kinect SDK, XNA, Max/Msp and Voice Control

I’m currently building my final year project using the Xbox Kinect and wanted to show some of the things I have done in case anyone wished to use them.


The Youtube video is a demonstration of all the named parts, Kinect, 3D rendering of the skeleton, Voice control, sending information such as Skeletal data + voice commands to Max/Msp using OSC.

Let me know if anyone finds this useful and wants some more info/source

Dec 11, 2011 at 5:39pm

Great, interesting possibilities. From where are the OSC-Data sent? I worked with Kinect once, and I used jit.freenect.grab, getting an array of distance values but no skeleton data.
Thanks for responding,

Dec 11, 2011 at 6:43pm

Bruno, have a look at Synapse for Kinect (http://synapsekinect.tumblr.com/). It’s an external application that will send the skeleton information via OSC. It’s quite easy to use (once you can do the the PSY position).

Dec 11, 2011 at 7:08pm

Thanks a lot, that it what I was looking for! Bruno


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