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		<title>Cycling 74  &#187;  Topic: 3d model animation</title>
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		<link>http://cycling74.com/forums/topic/3d-model-animation/feed</link>
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		<pubDate>Wed, 19 Jun 2013 06:15:40 +0000</pubDate>
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					<guid>http://cycling74.com/forums/topic/3d-model-animation/#post-59032</guid>
					<title><![CDATA[3d model animation]]></title>
					<link>http://cycling74.com/forums/topic/3d-model-animation/#post-59032</link>
					<pubDate>Sun, 25 Sep 2011 00:46:54 +0000</pubDate>
					<dc:creator>coda</dc:creator>

					<description>
						<![CDATA[
						<p>I&#39;m creating some 3d models in 3ds max that I want to animate in max msp, I had a look at jit.ogre I think it can animate the model but it cant render video textures, are there any other ways to animate 3d models in max msp, so I could animate these planes for example?</p>
<p> [attachment=171486,2662] [attachment=171486,2663]</p>
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				<item>
					<guid>http://cycling74.com/forums/topic/3d-model-animation/#post-212085</guid>
					<title><![CDATA[Re: 3d model animation]]></title>
					<link>http://cycling74.com/forums/topic/3d-model-animation/#post-212085</link>
					<pubDate>Sun, 25 Sep 2011 00:51:15 +0000</pubDate>
					<dc:creator>coda</dc:creator>

					<description>
						<![CDATA[
						<p>I can map video textures and animate models directly in 3ds max via midi, but as I&#8217;m sequencing the video in max msp and it can already import 3d models and apply video textures, why not animate it in max msp as well?</p>
<p>any ideas?</p>
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				<item>
					<guid>http://cycling74.com/forums/topic/3d-model-animation/#post-212086</guid>
					<title><![CDATA[Re: 3d model animation]]></title>
					<link>http://cycling74.com/forums/topic/3d-model-animation/#post-212086</link>
					<pubDate>Sun, 25 Sep 2011 01:09:13 +0000</pubDate>
					<dc:creator>coda</dc:creator>

					<description>
						<![CDATA[
						<p>The only thing I can think off is to import a different model for every frame of the animation then trigger each frame of the model animation in turn via a group, does sound like rather a workaround though.</p>
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				<item>
					<guid>http://cycling74.com/forums/topic/3d-model-animation/#post-212087</guid>
					<title><![CDATA[Re: 3d model animation]]></title>
					<link>http://cycling74.com/forums/topic/3d-model-animation/#post-212087</link>
					<pubDate>Sun, 25 Sep 2011 18:09:31 +0000</pubDate>
					<dc:creator>coda</dc:creator>

					<description>
						<![CDATA[
						<p>Or is there a way to create animated planes like this already in max msp?</p>
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				<item>
					<guid>http://cycling74.com/forums/topic/3d-model-animation/#post-212088</guid>
					<title><![CDATA[Re: 3d model animation]]></title>
					<link>http://cycling74.com/forums/topic/3d-model-animation/#post-212088</link>
					<pubDate>Mon, 26 Sep 2011 10:09:10 +0000</pubDate>
					<dc:creator>Luke Woodbury</dc:creator>

					<description>
						<![CDATA[
						<p>You could do this sort of thing with jit.gl.nurbs or maybe jit.gl.mesh, you can texture them with a movie too.</p>
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				<item>
					<guid>http://cycling74.com/forums/topic/3d-model-animation/#post-212089</guid>
					<title><![CDATA[Re: 3d model animation]]></title>
					<link>http://cycling74.com/forums/topic/3d-model-animation/#post-212089</link>
					<pubDate>Mon, 26 Sep 2011 16:38:13 +0000</pubDate>
					<dc:creator>coda</dc:creator>

					<description>
						<![CDATA[
						<p>Right, I was looking at the both last night and they&#8217;re exactly what I&#8217;m after, I can&#8217;t figure out how to use their control points just yet, Ideally these control points need to be driven by number boxes using a combination of automation and audio amplitude (from spigot).</p>
<p>The answers probably staring me right in the face, but I&#8217;d welcome any further pointers.</p>
<p>Thanks Luke.</p>
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				<item>
					<guid>http://cycling74.com/forums/topic/3d-model-animation/#post-212090</guid>
					<title><![CDATA[Re: 3d model animation]]></title>
					<link>http://cycling74.com/forums/topic/3d-model-animation/#post-212090</link>
					<pubDate>Mon, 26 Sep 2011 21:06:25 +0000</pubDate>
					<dc:creator>Andrew Benson</dc:creator>

					<description>
						<![CDATA[
						<p>Hello,<br />
I&#8217;d highly recommend digging around in the Jitter Recipes on this site.  There are several examples of driving 3D forms with audio or other data.  <a href="http://cycling74.com/2006/02/06/jitter-recipes-book-1/" rel="nofollow">http://cycling74.com/2006/02/06/jitter-recipes-book-1/</a></p>
<p>In the forthcoming Max 6 release, jit.gl.model will be able to import and use 3D models with animations and skeletons.</p>
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				<item>
					<guid>http://cycling74.com/forums/topic/3d-model-animation/#post-212091</guid>
					<title><![CDATA[Re: 3d model animation]]></title>
					<link>http://cycling74.com/forums/topic/3d-model-animation/#post-212091</link>
					<pubDate>Mon, 26 Sep 2011 21:51:38 +0000</pubDate>
					<dc:creator>Luke Woodbury</dc:creator>

					<description>
						<![CDATA[
						<p>Here&#8217;s a quick example of how to move points of a plane with gl.mesh, but it might be a bit of a faff for your purposes.</p>
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				<item>
					<guid>http://cycling74.com/forums/topic/3d-model-animation/#post-212092</guid>
					<title><![CDATA[Re: 3d model animation]]></title>
					<link>http://cycling74.com/forums/topic/3d-model-animation/#post-212092</link>
					<pubDate>Mon, 26 Sep 2011 21:55:59 +0000</pubDate>
					<dc:creator>Luke Woodbury</dc:creator>

					<description>
						<![CDATA[
						<p>Haha, patch might help!</p>
<div><span id="toggle212092-0" class="patchtoggle" onmousedown="toggleMaxPatch('post212092-0', 'er212092-0');">&#8211; Pasted Max <span id="maxversion212092-0"></span> Patch, click to <span id="er212092-0">expand</span>. &#8211;</span> <object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000"  width="110" height="14" class="clippy" ><param name="allowScriptAccess" value="always" /><param name="quality" value="high" /><param name="scale" value="noscale" /><param NAME="FlashVars" value="copied=copied!&#038;copyto=copy to clipboard"/><param name="bgcolor" value="#FFFFFF"/><param name="wmode" value="opaque"/><embed src="/wp-content/plugins/bbpress-copy-compressed/clippy.swf"  width="110" height="14"   name="clippy"  quality="high"  allowScriptAccess="always"  type="application/x-shockwave-flash"  pluginspage="http://www.macromedia.com/go/getflashplayer"  FlashVars="text=----------begin_max5_patcher----------%0A1246.3ocyZtsbihCDF9ZmmBUbchKcFXuJ6ywVSkBaTrYFN3Ej2jcmZd2WoVP%0AhiiisbPPlJtLQxXxOez8e2BxOuYQzplmUcQn%2B.8WnEK94MKV.SYmXQ%2B3EQUY%0AOutLqC1sn0MUUpZczstOSqdVCyuJqdCpRgzaU0lsccYaTH3ni1WmqZqUY5sC%0AeqxhZ05l80vWk1O4iM05th%2BSYmiPVJREjj39OqdeUQcoRCZfzOYQN7WtY02u%0AKN50crYudXOwGbnqypfCcze1VjUNr%2B6xzq2VTu4gV0ZsiCTLYI9VTBy9NQfs%0AaXlAnuY%2BJ%2B5larucqm3pmDuCWcJ8ZUYIhY94exJQ2QVhLuvKuEYIYz0xD56Y%0Ah7zLgbQl31Y8%2BtS4.RTD5amAW7TKgnzddIgMISFuvuvq6BLvDyDvXB.XtvLh%0AHcRAFtO.K7wW7YBWDtCPXGtnSBtVWpxZCGanyDafjMFAhjjwSbfDdHPJzIdr%0AYhVXWriHIDNUFstR0NnDyIXQ09piK57QDwbjF1ctuk3HmlRzqmRE152tR1mE%0AX7THvhxfMtJgT7mjWOV1XDdTHJ1iCFILhJyOVHE%2BVxBY5WAKvAjEycdjLd9y%0Ai33vwquWnWt6oh57lmh77TVPO%2Bo76sQu8BVoDJXkxjPSetRyxu9rAA4KHaPL%0A3LfCQ1f5IyIx6JBqQqPkgfP7v4c5p9eg.EAFpxRSbwKzkhvCmcY%2B.cbWJ3kt%0AWWMyhOQ6IoyS%2BICrpeEAbxnhj9n94ZUFVEht1HwyTaaBvjgSf11bVoe9t1Nc%0AHj0TcS4xsY04kJziMMn6ayxK12YZ2UDh7NRRvx6tXN2.v38s6xmBGIKwpxzs%0AEOaVfIXVxnHNhGDXEtlZLx7AmLuH1Ric2oG2xMoiK6a0dsto12BzzKrBnS68%0Ad1BzwP1RR5vYwzDAXxYL9LasYLW8E9zSvA9WxEd.R7X31xPb1LSArbMs4bWx%0AU6zaWs%2BwGUsHRPJrmLuE1oT.WB2FhbboK5lMaJU9ltHwWY5hsQ8yFA.8ulLc%0A4J%2BckR21XNrA4F6RBVg2K5i.jIErDc85OEc1pZy5TAY0vzfmD3z1EQDgCQOt%0A6ozD4ztosHuaa1NE5dmylQz61qQDz8to2UlUa9vUkp57GT0YleILlKR1WguL%0AQJOnTLiOkrsUYeHUep5XmhW740LN8.q3j3ShI3qCO3sidbevgyN%2BaYWWy910%0AChX39OZVb0fJxUc5h5LcgoKmW2I6RkPzW1osE44p5CuYNUE46ZL1wcCK4ACq%0AHzzipYivj9XtnKMb1M0Gbg1aIi8UxR%2BkrTdnjkr3WFMR0ZuUd9oVwUnVxaTK%0AINn.1duz7SxD%2BkLmmdXLASrLgwXDVfjLyCISd6khKJYho2QiVYX2ZGLqieXz%0AXUK0C0ZcatF0FBMQBrlD..IwCOSlgAiUq9XZcDjmb94iqzQBex0zDjTPEvkQ%0ApqfTeRALZjhU3ckH9UD.9pstsVZp7MtNiVxSAe4fAIsOmomuAHogim.0JHNK%0ARaqTuZQZGEB0RBsZooCOY8.q1oHPfxfK8RwAhEFMRwx7oijihVlZmpon7M0c%0AYtuiiA.FflMn9n1i5H4xMaj.sbRHt7dWqGvnwp1I.siTRDeh.Eze%2BzDcd6Iy%0A93EBtlnR3w0w6%2BGKBm7xnwpVeV1vQmRWGAMC90M%2BO1cw0kA%0A-----------end_max5_patcher-----------&#038;copied=copied!&#038;;copyto=copy to clipboard"  bgcolor="#ffffff"  wmode="opaque" /> </object></div>
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<div class="patchtoggleInfo"><small>Copy <b>all</b> of the following text.Then, in Max, select <em>New From Clipboard</em>.</small></div>
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</div>
						]]>
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				<item>
					<guid>http://cycling74.com/forums/topic/3d-model-animation/#post-212093</guid>
					<title><![CDATA[Re: 3d model animation]]></title>
					<link>http://cycling74.com/forums/topic/3d-model-animation/#post-212093</link>
					<pubDate>Tue, 27 Sep 2011 09:22:11 +0000</pubDate>
					<dc:creator>coda</dc:creator>

					<description>
						<![CDATA[
						<p>Very cool, thanks you guys. </p>
<p>I&#8217;ve been going around in circles for days failing to get a grip on this because I don&#8217;t really understand matrices, I appreciate your helping me out, I shall dissect your patch Luke slowly till it sinks in.</p>
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