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		<title>Cycling 74  &#187;  Topic: 3D model from photograph in Max 6— build in Blender?</title>
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		<link>http://cycling74.com/forums/topic/3d-model-from-photograph-in-max-6-build-in-blender/feed</link>
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		<pubDate>Thu, 20 Jun 2013 04:39:42 +0000</pubDate>
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					<guid>http://cycling74.com/forums/topic/3d-model-from-photograph-in-max-6-build-in-blender/#post-59917</guid>
					<title><![CDATA[3D model from photograph in Max 6— build in Blender?]]></title>
					<link>http://cycling74.com/forums/topic/3d-model-from-photograph-in-max-6-build-in-blender/#post-59917</link>
					<pubDate>Wed, 09 Nov 2011 14:38:55 +0000</pubDate>
					<dc:creator>antialias</dc:creator>

					<description>
						<![CDATA[
						<p>What I&#8217;d like to do:</p>
<p>— Photograph an object front, right, back, left<br />
— Build 3D model of object from photos<br />
— Apply front, right, back, left photos as textures to appropriate faces<br />
— Use Jitter for realtime manipulation of model</p>
<p>If the model is built with Blender 2.5, what export method will allow Max 6 jit.gl.model to display the model with textures? </p>
<p>Alternatively, if all the modelling could be done in Max 6 I&#8217;d appreciate pointers to the objects/workflow one would use.</p>
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					<guid>http://cycling74.com/forums/topic/3d-model-from-photograph-in-max-6-build-in-blender/#post-215726</guid>
					<title><![CDATA[Re: 3D model from photograph in Max 6— build in Blender?]]></title>
					<link>http://cycling74.com/forums/topic/3d-model-from-photograph-in-max-6-build-in-blender/#post-215726</link>
					<pubDate>Wed, 09 Nov 2011 16:27:30 +0000</pubDate>
					<dc:creator>Rob Ramirez</dc:creator>

					<description>
						<![CDATA[
						<p>the jit.gl.model object can load blender files.<br />
however, i don&#8217;t think at this time that animations or materials are supported.<br />
if you want animations and materials loaded you will probably want to export to something like collada.</p>
<p>searching the web should turn up much information on how to export from blender to collada.</p>
<p>please keep us updated on your progress.</p>
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