3dconnexion controller

May 2, 2008 at 5:05pm

3dconnexion controller

Has anyone already tried this in conjunction with jitter and (probably) the hi object?

http://www.3dconnexion.com/3dmouse/spacenavigator.php

#37478
May 2, 2008 at 5:30pm

Hi,

If you

#129560
May 2, 2008 at 7:08pm

i’ve managed to use the 3d navigator as a 3d camera control interface, also on mac…

aka.spacenavigator (http://www.iamas.ac.jp/~aka/max/#aka_spacenavigator) is basically a “hi” object abstraction which looks for spacenavigator, so u can roll your own!

j

#129561
May 2, 2008 at 7:32pm

Brecht skrev:
> Has anyone already tried this in conjunction with jitter and (probably) the hi object?
>
> http://www.3dconnexion.com/3dmouse/spacenavigator.php
>
yep. I use mine with the win-only object [joystick] which is better and
more stable than [hi] on my systems.

I like it, especially for 3d-nav purposes. For more “traditional” input
methods I’d go for Griffin Powermate(s) instead, they’re a bit easier to
integrate.

hope this helps,
Andreas.

#129562

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