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a tutorial for jit.gl.texture?

August 14, 2006 | 9:54 pm

hi,

i must have certainly missed something… is there a tutorial or example patch that demonstrates the use of jit.gl.texture for creating 3D textures (for example using a 32*32*32 matrix generated by jit.bfg to create something siimilar to jit.gl.volume)?

jit.gl.volume help patch and html page are pretty "dense" and i can’t find my way through it :(

thanks in advance

benoit


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