About OpenGL and jit.gl.sketch

Apr 3, 2007 at 3:10pm

About OpenGL and jit.gl.sketch

Dear all,
I’m going to start a new project, a 3D videogame based on OpenGL.

And I’m looking for limitations that Jitter could have in comparison with standard C/C++ OpenGL project.

I’m reading on page 352 of the JitterTutorial manual, talking about jit.gl.sketch, that:

“Converting between OpenGL code as given in the “Redbook” and elsewhere (in the C programming language) and messages to jit.gl.sketch is reasonably straightforward(…)”

What I would like to know is: all the (about) 250 OpenGL methods are available for jit.gl.sketch?

Thank you very much

#31161
Apr 3, 2007 at 3:57pm

ps: also the GLUT library are available?

#100862
Apr 3, 2007 at 4:13pm

I would suggest to look at Wesley Smiths jit.gl.lua, which uses glua
language to control openGL, might prove more flexible than using
jit.gl.sketch in the long run.

good luck!

On Apr 3, 2007, at 11:10 AM, Bruno Zamborlin wrote:

>
> Dear all,
> I’m going to start a new project, a 3D videogame based on OpenGL.
>
> And I’m looking for limitations that Jitter could have in
> comparison with standard C/C++ OpenGL project.
>
> I’m reading on page 352 of the JitterTutorial manual, talking about
> jit.gl.sketch, that:
>
> “Converting between OpenGL code as given in the
> “Redbook” and elsewhere (in the C programming language)
> and messages to jit.gl.sketch is reasonably straightforward(…)”
>
> What I would like to know is: all the (about) 250 OpenGL methods
> are available for jit.gl.sketch?
>
> Thank you very much
> –
> Bruno
>
>
> – http://www.brunozamborlin.com -
> – http://www.myspace.com/brunozamborlin

v a d e //

http://www.vade.info
abstrakt.vade.info

#100863
Apr 3, 2007 at 4:53pm

#100864
Apr 3, 2007 at 5:12pm

#100865
Apr 4, 2007 at 10:48pm

Thank you very much.
I think I’ll use Lua, it appears really interesting and closer to OpenGL sintax.

Regards

#100866
Apr 5, 2007 at 10:49am

#100867
Apr 6, 2007 at 12:22am

#100868
Apr 6, 2007 at 4:40am

#100869
Apr 6, 2007 at 8:15pm

#100870

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