Access buffer named "#0-whatever" in gen~?
Will it be possible to access buffers named "#0-whatever" in gen~, and is there a way to change which [buffer~] the [buffer] operator references?
Max Patch
Copy patch and select New From Clipboard in Max.
yep
You can write to a named buffer in he same way, using the poke and splat operators.
The #0- thing won't work inside a genpatcher though; this is unlikely to change in the near future.
Splendid, thanks!
It doesn't seem to work for me in Max 6.0.3...
Anyone else can confirm?