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adapt texture to torus

November 16, 2011 | 1:29 am

hi all..
im trying to adapt a texture all the way around in the front face of a torus, but i cant find how…

something reñated to tex_map? but dont find the right way..
somebody can enlightme?

thanks!

– Pasted Max Patch, click to expand. –

November 16, 2011 | 1:41 am

you just need to offset and rotate the text 90 degrees. It’s easiest to apply those transforms on the text2d object itself instead of messing with the tex_map stuff:

– Pasted Max Patch, click to expand. –

November 16, 2011 | 4:18 pm

ouh yeah! thanks wes!


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