adding an argument causes crash. Hmm. bug?

Dec 12, 2011 at 11:53pm

adding an argument causes crash. Hmm. bug?

Hi – my previous post was a bit lengthy, I think I have narrowed down the problem.

Here is one of my abstractions:

– Pasted Max Patch, click to expand. –

when you have the above patcher as an abstraction inside a M4L device, it crashes when you add an argument at the end of the patcher name. It seems only to happen when Preview is ON though… anyone an idea what may be going on?

Dec 15, 2011 at 12:44am

I can’t reproduce the crash, but I think your abstraction is problematic since the switching between live.object and live.remote~ mapping may cause conflicts due to overlapping disable/enable operations.

Dec 18, 2011 at 7:32pm

yeah – I did feel it would be somewhat risky to change method within a subpatcher, but it’s oh-so-handy: both methods have pros and cons and it is great to be able to build a patch without committing to either, at least during development.

I did take care to have an ‘id 0′ sent to the one before the other is activated: as far as I can see, sending an ‘id 0′ switches off the / live.remote. I submitted the patcher to support, let’s see what happens


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