adding signals
had a little search for this in the forum but couldn't find exactly what i was looking for
i have always been curious to know what the difference is between the two methods of adding signals i have shown below
i am working on a project that adds quite a large number of signals together, i was wondering what is the best way (sound quality) to go about adding the signals? i imagine i'll have to do some reading up on dithering too, are there any quick and easy solutions?
It's exactly the same thing.
oh........
Quote:It's exactly the same thing.
Is it? I would say that the first case adds four signals together to which 0 is added: 4 additions. In the second case 3 additions are required. Or: better not to leave the second inlet empty.
or why not use an empty abstraction with only an inlet
and an outlet to sum the signals.
or will that explose u komputah?
-110
inlet/outlet don't sum the signal. I wouldn't go that way.
no but somewhere they will always go into the next DSP
object, dont they.
it is not that i dont understand the his question. maybe
it is wrong that do that here, but i wanted to point out
that you do not need *~ at all for summing in practice.
(sometimes i think i should post when bored.)
let me clarify my first response. The difference between the 2 solutions shouldn't be considered as problematic performance wise. That doesn't mean that summing is not a good idea. For instance, the patch bellow is bad, because the summing only happens in the receive~ object, so the sum is done twice.