Forums > Jitter

alpha channel with

September 6, 2010 | 3:01 pm

I want to use a colored plane on an opengl layer, i have video in layer 1 and i want to use the transparency of a plane on the layer 2.
I try " @layer 2" and " @layer 1", i can see the form (the plane), but when I change the alpha channel nothing happened on the transparency of this plane… does someone can help me ?


September 7, 2010 | 11:30 pm

Sounds like a depth buffer issue (search the archives), but if not, you need to provide a simple example patch which illustrates the problem. Otherwise, we’re just speculating.

Viewing 2 posts - 1 through 2 (of 2 total)