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		<title>Cycling 74  &#187;  Topic: Am I silly to use begin~?</title>
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		<pubDate>Mon, 17 Jun 2013 22:00:29 +0000</pubDate>
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					<guid>http://cycling74.com/forums/topic/am-i-silly-to-use-begin/#post-64197</guid>
					<title><![CDATA[Am I silly to use begin~?]]></title>
					<link>http://cycling74.com/forums/topic/am-i-silly-to-use-begin/#post-64197</link>
					<pubDate>Sun, 02 Sep 2012 16:11:00 +0000</pubDate>
					<dc:creator>oivindi</dc:creator>

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						<p>I have a poly patch embedded within another patch. This poly patch has about four or five different effects (delay, bitreduction, granulation etc.), and they are all going into a selector~. From the main patch I decide which of the selector~ inputs should be active, because I am only using one effect at a time from the poly~ patch.</p>
<p>However, this (of course) means that some effects are active, even though they aren&#8217;t being used. So I found the begin~ object, but noticed the doc says it is an &#8220;semi-obsolete object&#8221;, and that the poly~ object is recommended instead.</p>
<p>Is it stupid of me to use the begin~ object? And how would I implement these effects into a poly patch?</p>
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					<guid>http://cycling74.com/forums/topic/am-i-silly-to-use-begin/#post-231528</guid>
					<title><![CDATA[Re: Am I silly to use begin~?]]></title>
					<link>http://cycling74.com/forums/topic/am-i-silly-to-use-begin/#post-231528</link>
					<pubDate>Sun, 02 Sep 2012 16:16:59 +0000</pubDate>
					<dc:creator>Rodrigo</dc:creator>

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						<p>I recently dropped mute~ in my patches for the same reason. </p>
<p>What you can do is just compartmentalise each individual effect as it&#8217;s own poly (that&#8217;s what I do) and have the bypassing/routing happen outside of poly as well, so that way &#8220;dry&#8221; audio always works.</p>
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					<guid>http://cycling74.com/forums/topic/am-i-silly-to-use-begin/#post-231529</guid>
					<title><![CDATA[Re: Am I silly to use begin~?]]></title>
					<link>http://cycling74.com/forums/topic/am-i-silly-to-use-begin/#post-231529</link>
					<pubDate>Sun, 02 Sep 2012 23:58:30 +0000</pubDate>
					<dc:creator>Floating Point</dc:creator>

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						<p>you could also have 3 polys inside the parent poly (nested polys)</p>
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