animating 3dtext

Jul 10, 2013 at 9:51pm

animating 3dtext

Hi,
I’m working on a patch in Jitter with 3dtext. I am attempting to have separate lines of text that are timed to appear and follow a designated path of animation (the text is floating through a maze). Each line of text will follow the same path. I’m new to Jitter and I’m unsure of what object would be best to complete these animations. Someone suggested using the line tool to change coordinates with messages, but i’m wondering if there is something else that could work.
Let me know if you have any ideas!
Thanks!

#255601
Jul 10, 2013 at 11:08pm

check out jit.anim.path

#255602
Dec 19, 2013 at 6:48pm

wow, jit.anim.path is cool !

@TOBIAS and how can we hide the path ?
:)

#276259
Dec 20, 2013 at 7:25am

are you refering to the help patch? get rid of the jit.gl.path object then. jit.anim.path doesn’t visualize itself in the render context…

#276295
Dec 29, 2013 at 6:00pm

@TOBIAS

Well, I learned from anim.path’s help patch, before that I really don’t know how to create path animation in Jitter.

You are right, Thanx very much
I saw [jit.gl.path @name glpath] in the bottom this time :)

thanx again!

#276914

You must be logged in to reply to this topic.