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		<title>Cycling 74  &#187;  Topic: [ANN] cosm objects (from Expo74)</title>
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		<pubDate>Thu, 20 Jun 2013 01:45:35 +0000</pubDate>
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					<guid>http://cycling74.com/forums/topic/ann-cosm-objects-from-expo74-2/#post-43705</guid>
					<title><![CDATA[[ANN] cosm objects (from Expo74)]]></title>
					<link>http://cycling74.com/forums/topic/ann-cosm-objects-from-expo74-2/#post-43705</link>
					<pubDate>Thu, 07 May 2009 02:07:35 +0000</pubDate>
					<dc:creator>Wesley Smith</dc:creator>

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						<p>hi everyone,<br />
Here&#8217;s a link to the cosm objects for spatial audio and virtual environments that Graham and I presented at Expo74. We&#8217;ve revised things a bit and provided some documentation.</p>
<p><a href="http://www.allosphere.ucsb.edu/cosm/">http://www.allosphere.ucsb.edu/cosm/</a></p>
<p>cosm contains:<br />
spatial audio objects (ambisonics, doppler shift, distance attentuation)<br />
3D rendering and navigation objects (stereo rendering, quaternion camera movement, collision detection)</p>
<p>Works for Windows/OSX with Max5.</p>
<p>
One thing I want to note is that we&#8217;ve packaged a number of the externals into one actual external file. This is quite a change from how Max externals are historically packaged, but since all of the objects share common data, it saved us alot of trouble to do it this way.</p>
<p>enjoy!<br />
wes</p>
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					<guid>http://cycling74.com/forums/topic/ann-cosm-objects-from-expo74-2/#post-156950</guid>
					<title><![CDATA[Re: [ANN] cosm objects (from Expo74)]]></title>
					<link>http://cycling74.com/forums/topic/ann-cosm-objects-from-expo74-2/#post-156950</link>
					<pubDate>Thu, 07 May 2009 13:27:30 +0000</pubDate>
					<dc:creator>(karrrlo)</dc:creator>

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						<p>congrats , this looks fantastic.<br />
i will have to dwelve into for a while before coming up with constructive comments <img src="images/smiley_icons/icon_wink.gif" border=0 alt="Wink"/><br />
as this has been developed for stereorgaphics do you have examples/links of works demonstrating cosm&#8217;s use ?<br />
thanks for your efforts and sharing</p>
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					<guid>http://cycling74.com/forums/topic/ann-cosm-objects-from-expo74-2/#post-156951</guid>
					<title><![CDATA[Re: [ANN] cosm objects (from Expo74)]]></title>
					<link>http://cycling74.com/forums/topic/ann-cosm-objects-from-expo74-2/#post-156951</link>
					<pubDate>Thu, 07 May 2009 16:42:07 +0000</pubDate>
					<dc:creator>Wesley Smith</dc:creator>

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						<p>An example in stereo would be the Allobrain project on this page:<br />
<a href="http://www.allosphere.ucsb.edu/media.php">http://www.allosphere.ucsb.edu/media.php</a></p>
<p>We used active stereo, which requires a workstation class graphics card that can do quad buffered stereo.  You can also do passive stereo using 2 windows.</p>
<p>There&#8217;s an example in the downloads for multi-view projections.  That patch is set for 2 windows at 90 degrees to each other although it could be adapted to provide left-right pairs for passive stereo.</p>
<p>wes</p>
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					<guid>http://cycling74.com/forums/topic/ann-cosm-objects-from-expo74-2/#post-156952</guid>
					<title><![CDATA[Re: [ANN] cosm objects (from Expo74)]]></title>
					<link>http://cycling74.com/forums/topic/ann-cosm-objects-from-expo74-2/#post-156952</link>
					<pubDate>Fri, 08 May 2009 07:32:22 +0000</pubDate>
					<dc:creator>Christopher Overstreet</dc:creator>

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						<p>I am running max 5.0.7 on a Dual G-5.  Installed the cosm.mxo into the max-startup folder.  I get this error in max window&#8230;<br />
cosm: unable to load object bundle executable</p>
<p>Is it not UB?  I am so excited to try these out</p>
<p>Christopher</p>
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					<guid>http://cycling74.com/forums/topic/ann-cosm-objects-from-expo74-2/#post-156953</guid>
					<title><![CDATA[Re: [ANN] cosm objects (from Expo74)]]></title>
					<link>http://cycling74.com/forums/topic/ann-cosm-objects-from-expo74-2/#post-156953</link>
					<pubDate>Fri, 08 May 2009 07:53:24 +0000</pubDate>
					<dc:creator>seejayjames</dc:creator>

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						<p>Really looking forward to these. Great presentation at the Expo too. My first project idea is to build a Sim-Solar System app where each planet has its own tones&#8230; a &#8220;Music of the Spheres&#8221;&#8230; and when the planets line up you&#8217;d hear their cool sonorities mixing together. These objects will make this project vastly easier&#8230; and that&#8217;s just the start with what this can do!</p>
<p>Kudos and many thanks!</p>
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					<guid>http://cycling74.com/forums/topic/ann-cosm-objects-from-expo74-2/#post-156954</guid>
					<title><![CDATA[Re: [ANN] cosm objects (from Expo74)]]></title>
					<link>http://cycling74.com/forums/topic/ann-cosm-objects-from-expo74-2/#post-156954</link>
					<pubDate>Fri, 08 May 2009 11:32:04 +0000</pubDate>
					<dc:creator>Scott Fitzgerald</dc:creator>

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						<p>These look like they will be hella fun to use.   Thanks Wes.</p>
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					<guid>http://cycling74.com/forums/topic/ann-cosm-objects-from-expo74-2/#post-156955</guid>
					<title><![CDATA[Re: [ANN] cosm objects (from Expo74)]]></title>
					<link>http://cycling74.com/forums/topic/ann-cosm-objects-from-expo74-2/#post-156955</link>
					<pubDate>Fri, 08 May 2009 14:00:19 +0000</pubDate>
					<dc:creator>Zachary Seldess</dc:creator>

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						<p>This is astoundingly good stuff, thanks so much. I especially love the flexibility with the up vector in your navigator (I might have to try to add that to my measly little glNav abstraction). I look forward to diving into this library.</p>
<p>seejayjames,</p>
<p>I built a sonic solar system for a Yuri&#8217;s Night event a few years back &#8211; complete with flight simulation and quad spatialization. We limited ourselves to moons >= 1000 km in diameter, which still left a lot to sonify. Here&#8217;s a little fly-through demo (the patch has manual flying, warp speed, and a kind of random tour mode).</p>
<p><a href="http://vimeo.com/3126555">http://vimeo.com/3126555</a></p>
<p>best,<br />
Zachary</p>
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					<guid>http://cycling74.com/forums/topic/ann-cosm-objects-from-expo74-2/#post-156956</guid>
					<title><![CDATA[Re: [ANN] cosm objects (from Expo74)]]></title>
					<link>http://cycling74.com/forums/topic/ann-cosm-objects-from-expo74-2/#post-156956</link>
					<pubDate>Fri, 08 May 2009 16:50:07 +0000</pubDate>
					<dc:creator>Graham Wakefield</dc:creator>

					<description>
						<![CDATA[
						<p>Sorry about that, I missed the UB option in the build settings. <br />
I&#8217;ve rebuilt them as UB and uploaded to the same url:<br />
<a href="http://allosphere.mat.ucsb.edu/cosm">http://allosphere.mat.ucsb.edu/cosm</a></p>
<p>Updated Windows versions will probably come next week, because of the wildfires burning in Santa Barbara right now.</p>
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					<guid>http://cycling74.com/forums/topic/ann-cosm-objects-from-expo74-2/#post-156957</guid>
					<title><![CDATA[Re: [ANN] cosm objects (from Expo74)]]></title>
					<link>http://cycling74.com/forums/topic/ann-cosm-objects-from-expo74-2/#post-156957</link>
					<pubDate>Fri, 08 May 2009 16:52:51 +0000</pubDate>
					<dc:creator>Jean-Francois Charles</dc:creator>

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						<![CDATA[
						<p>Thanks for the UB version! Can&#8217;t wait till I have time to play with that. Congrats for this work.<br />
J-F.</p>
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					<guid>http://cycling74.com/forums/topic/ann-cosm-objects-from-expo74-2/#post-156958</guid>
					<title><![CDATA[Re: [ANN] cosm objects (from Expo74)]]></title>
					<link>http://cycling74.com/forums/topic/ann-cosm-objects-from-expo74-2/#post-156958</link>
					<pubDate>Fri, 08 May 2009 23:24:46 +0000</pubDate>
					<dc:creator>seejayjames</dc:creator>

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						<p>
<table border="0" align="center" width="90%" cellpadding="3" cellspacing="1">
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<td class="SmallText"><b>Zachary Seldess wrote on Fri, 08 May 2009 09:00</b></td>
</tr>
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<p>I built a sonic solar system for a Yuri&#8217;s Night event a few years back &#8211; complete with flight simulation and quad spatialization. We limited ourselves to moons >= 1000 km in diameter, which still left a lot to sonify. Here&#8217;s a little fly-through demo (the patch has manual flying, warp speed, and a kind of random tour mode).</p>
<p><a href="http://vimeo.com/3126555">http://vimeo.com/3126555</a></p>
<p>best,<br />
Zachary


</p><p>Gorgeous! I really like the detail of the textures and the sounds, especially the low ethereal spacious-sounding ones, which fit really well. I can only imagine what it looks and sounds like as a running patch, with all those controls and rendering in real-time. </p>
<p>So many possibilities with this stuff&#8230; I mean, if there were a stellar-exploration app that ran in one of those CAVE environments, complete with cool ambisonics and the ability to create new worlds and sounds, I probably wouldn&#8217;t come out of there for a week. Music, 3D, interactivity, astronomy, physics, and Max&#8230; yep, it would pretty much be heaven.</p>
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					<guid>http://cycling74.com/forums/topic/ann-cosm-objects-from-expo74-2/#post-156959</guid>
					<title><![CDATA[Re: [ANN] cosm objects (from Expo74)]]></title>
					<link>http://cycling74.com/forums/topic/ann-cosm-objects-from-expo74-2/#post-156959</link>
					<pubDate>Tue, 12 May 2009 23:42:08 +0000</pubDate>
					<dc:creator>Axiom-Crux</dc:creator>

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						<p>my favorites were always the episodes of startrek with the holodeck.. </p>
<p>just wanted to see if I could trump the geekyness level of the past message..</p>
<p>Judges?.</p>
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