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		<title>Cycling 74  &#187;  Topic: [ANN] luaMOP: Matrix OP Lua module</title>
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		<pubDate>Wed, 19 Jun 2013 19:47:15 +0000</pubDate>
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					<guid>http://cycling74.com/forums/topic/ann-luamop-matrix-op-lua-module/#post-30648</guid>
					<title><![CDATA[[ANN] luaMOP: Matrix OP Lua module]]></title>
					<link>http://cycling74.com/forums/topic/ann-luamop-matrix-op-lua-module/#post-30648</link>
					<pubDate>Tue, 06 Mar 2007 07:31:12 +0000</pubDate>
					<dc:creator>Wesley Smith</dc:creator>

					<description>
						<![CDATA[
						<p>Hi everyone,<br />
Here&#8217;s another Lua module for you.  This speeds up the development of<br />
making simple to moderately complex custom matrix processing objects<br />
in Jitter.  Along with the source code, there&#8217;s are 2 example patches<br />
and scripts.  The code is well commented so it should be a<br />
straightforward affair to rolling your own.  For complex objects<br />
you&#8217;re probably better off just making a Jitter object, but if you<br />
want to quicky prototype a video filter or mesh processor, this is<br />
probably a good place to start.</p>
<p>Example 1 is a &#8220;solarizing&#8221; filter for video matrices<br />
Example 2 is a blackhole type particle system.</p>
<p>See my C74 share page for the download:</p>
<p><a href="http://cycling74.com/twiki/bin/view/Share/WesleySmith" rel="nofollow">http://cycling74.com/twiki/bin/view/Share/WesleySmith</a></p>
<p>wes</p>
						]]>
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				</item>

			
				<item>
					<guid>http://cycling74.com/forums/topic/ann-luamop-matrix-op-lua-module/#post-98256</guid>
					<title><![CDATA[Re: [ANN] luaMOP: Matrix OP Lua module]]></title>
					<link>http://cycling74.com/forums/topic/ann-luamop-matrix-op-lua-module/#post-98256</link>
					<pubDate>Tue, 06 Mar 2007 07:56:18 +0000</pubDate>
					<dc:creator>vade</dc:creator>

					<description>
						<![CDATA[
						<p>Damn dude.  I really need to sit and spend a lot more time with your  <br />
Lua objects. This makes me wish I had some free time&#8230;.</p>
<p>On Mar 6, 2007, at 2:31 AM, Wesley Smith wrote:</p>
<p>> Hi everyone,<br />
> Here&#8217;s another Lua module for you.  This speeds up the development of<br />
> making simple to moderately complex custom matrix processing objects<br />
> in Jitter.  Along with the source code, there&#8217;s are 2 example patches<br />
> and scripts.  The code is well commented so it should be a<br />
> straightforward affair to rolling your own.  For complex objects<br />
> you&#8217;re probably better off just making a Jitter object, but if you<br />
> want to quicky prototype a video filter or mesh processor, this is<br />
> probably a good place to start.<br />
><br />
> Example 1 is a &#8220;solarizing&#8221; filter for video matrices<br />
> Example 2 is a blackhole type particle system.<br />
><br />
> See my C74 share page for the download:<br />
> <a href="http://cycling74.com/twiki/bin/view/Share/WesleySmith" rel="nofollow">http://cycling74.com/twiki/bin/view/Share/WesleySmith</a><br />
><br />
> wes</p>
<p>v a d e //</p>
<p><a href="http://www.vade.info" rel="nofollow">http://www.vade.info</a><br />
abstrakt.vade.info</p>
						]]>
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				</item>

			
				<item>
					<guid>http://cycling74.com/forums/topic/ann-luamop-matrix-op-lua-module/#post-98257</guid>
					<title><![CDATA[Re: [ANN] luaMOP: Matrix OP Lua module]]></title>
					<link>http://cycling74.com/forums/topic/ann-luamop-matrix-op-lua-module/#post-98257</link>
					<pubDate>Thu, 08 Mar 2007 19:51:05 +0000</pubDate>
					<dc:creator>lut lei</dc:creator>

					<description>
						<![CDATA[
						<p>Am I doing something wrong here? I get this message in my max window:</p>
<p>&#8220;error calling bang: attempt to call a nil value&#8221;</p>
<p>LL</p>
						]]>
					</description>

					
					
				</item>

			
				<item>
					<guid>http://cycling74.com/forums/topic/ann-luamop-matrix-op-lua-module/#post-98258</guid>
					<title><![CDATA[Re: [ANN] luaMOP: Matrix OP Lua module]]></title>
					<link>http://cycling74.com/forums/topic/ann-luamop-matrix-op-lua-module/#post-98258</link>
					<pubDate>Thu, 08 Mar 2007 20:26:04 +0000</pubDate>
					<dc:creator>Wesley Smith</dc:creator>

					<description>
						<![CDATA[
						<p>Hard to say.  Sounds like either the sccript didn&#8217;t load or there is<br />
no function ban() in the script.  Can you provide more information?</p>
<p>thanks,<br />
wes</p>
<p>On 3/8/07, Lut Lei <o @borgen.as> wrote:<br />
><br />
> Am I doing something wrong here? I get this message in my max window:<br />
><br />
> &#8220;error calling bang: attempt to call a nil value&#8221;<br />
><br />
> LL<br />
></o></p>
						]]>
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				<item>
					<guid>http://cycling74.com/forums/topic/ann-luamop-matrix-op-lua-module/#post-98259</guid>
					<title><![CDATA[Re: [ANN] luaMOP: Matrix OP Lua module]]></title>
					<link>http://cycling74.com/forums/topic/ann-luamop-matrix-op-lua-module/#post-98259</link>
					<pubDate>Thu, 08 Mar 2007 20:54:34 +0000</pubDate>
					<dc:creator>lut lei</dc:creator>

					<description>
						<![CDATA[
						<p>Ah. Sorry. the list of error messages got long, and I forgot to look at the start of it. Seems like I haven&#8217;t put things in the right places. </p>
<p>&#8220;lua pcall error (string require (&#8220;mop&#8221;)&#8230;&#8221;):1:module &#8216;mop&#8217; not found:<br />
no field package.preload(&#8216;mop&#8217;)<br />
no file ./mop&#8217;&#8221;</p>
<p>&#8230;and so on</p>
<p>I&#8217;ve put all the .lua files in &#8220;MaxMSP 4.6/Cycling&#8217;74/luascripts/&#8221;, and all the .so-files in &#8220;MaxMSP 4.6/Cycling&#8217;74/luamods/&#8221;. I must apologise if this is described in the docs.</p>
<p>I got most of your other examples running, though, and it seems like some really useful externals, even though I&#8217;m not clever enough to understand what they&#8217;re doing yet. Thanks!</p>
						]]>
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				<item>
					<guid>http://cycling74.com/forums/topic/ann-luamop-matrix-op-lua-module/#post-98260</guid>
					<title><![CDATA[Re: [ANN] luaMOP: Matrix OP Lua module]]></title>
					<link>http://cycling74.com/forums/topic/ann-luamop-matrix-op-lua-module/#post-98260</link>
					<pubDate>Thu, 08 Mar 2007 21:00:16 +0000</pubDate>
					<dc:creator>Wesley Smith</dc:creator>

					<description>
						<![CDATA[
						<p>Cool,<br />
You&#8217;re almost there.  The scripts can go anywhere, but the modules<br />
have to be in a very specific spot to work.  The reccommended layout<br />
goes like this:</p>
<p>c74/lua/<br />
                 luamods/<br />
                 luascripts/</p>
<p>You need this on your system MaxMSP 4.6/Cycling&#8217;74/lua/luamods/  .<br />
Sorry for any confusion in the docs.</p>
<p>wes</p>
						]]>
					</description>

					
					
				</item>

			
				<item>
					<guid>http://cycling74.com/forums/topic/ann-luamop-matrix-op-lua-module/#post-98261</guid>
					<title><![CDATA[Re: [ANN] luaMOP: Matrix OP Lua module]]></title>
					<link>http://cycling74.com/forums/topic/ann-luamop-matrix-op-lua-module/#post-98261</link>
					<pubDate>Thu, 08 Mar 2007 21:00:34 +0000</pubDate>
					<dc:creator>barry threw</dc:creator>

					<description>
						<![CDATA[
						<p>I second this emotion.  From a cursory glance these appear to be <br />
incredibly powerful objects.</p>
<p>Damn it, Wesley, you&#8217;ve given me incentive to learn yet another language.</p>
<p>As if I have time.</p>
<p>b</p>
<p>
vade wrote:<br />
> Damn dude.  I really need to sit and spend a lot more time with your Lua <br />
> objects. This makes me wish I had some free time&#8230;. <br />
> <br />
> <br />
> <br />
> On Mar 6, 2007, at 2:31 AM, Wesley Smith wrote:<br />
> <br />
>> Hi everyone,<br />
>> Here&#8217;s another Lua module for you.  This speeds up the development of<br />
>> making simple to moderately complex custom matrix processing objects<br />
>> in Jitter.  Along with the source code, there&#8217;s are 2 example patches<br />
>> and scripts.  The code is well commented so it should be a<br />
>> straightforward affair to rolling your own.  For complex objects<br />
>> you&#8217;re probably better off just making a Jitter object, but if you<br />
>> want to quicky prototype a video filter or mesh processor, this is<br />
>> probably a good place to start.<br />
>><br />
>> Example 1 is a &#8220;solarizing&#8221; filter for video matrices<br />
>> Example 2 is a blackhole type particle system.<br />
>><br />
>> See my C74 share page for the download:<br />
>> <a href="http://cycling74.com/twiki/bin/view/Share/WesleySmith" rel="nofollow">http://cycling74.com/twiki/bin/view/Share/WesleySmith</a><br />
>><br />
>> wes<br />
>> <a href="mailto:jitter@cycling74.com">jitter@cycling74.com</a> <mailto:jitter @cycling74.com><br />
> <br />
> *v a d e //*<br />
> <br />
> *www.vade.info*<br />
> *abstrakt.vade.info*<br />
> <br />
> <br />
> <br />
> <br />
> &#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;<br />
> </mailto:jitter></p>
<p>&#8211; <br />
barry threw<br />
composition : sound : programming<br />
<a href="http://www.barrythrew.com" rel="nofollow">http://www.barrythrew.com</a><br />
bthrew(at)gmail(dot)com<br />
857-544-3967</p>
<p>Today, Noise is triumphant and reigns sovereign over the sensibility of men.<br />
- Luigi Russolo, The Art of Noises</p>
						]]>
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				<item>
					<guid>http://cycling74.com/forums/topic/ann-luamop-matrix-op-lua-module/#post-98262</guid>
					<title><![CDATA[Re: [ANN] luaMOP: Matrix OP Lua module]]></title>
					<link>http://cycling74.com/forums/topic/ann-luamop-matrix-op-lua-module/#post-98262</link>
					<pubDate>Thu, 08 Mar 2007 21:23:15 +0000</pubDate>
					<dc:creator>lut lei</dc:creator>

					<description>
						<![CDATA[
						<p>That did it. I didn&#8217;t have an enclosing lua-folder. Thanks a lot;)</p>
<p>LL</p>
						]]>
					</description>

					
					
				</item>

			
				<item>
					<guid>http://cycling74.com/forums/topic/ann-luamop-matrix-op-lua-module/#post-98263</guid>
					<title><![CDATA[Re: [ANN] luaMOP: Matrix OP Lua module]]></title>
					<link>http://cycling74.com/forums/topic/ann-luamop-matrix-op-lua-module/#post-98263</link>
					<pubDate>Thu, 08 Mar 2007 21:47:35 +0000</pubDate>
					<dc:creator>Wesley Smith</dc:creator>

					<description>
						<![CDATA[
						<p>> Damn it, Wesley, you&#8217;ve given me incentive to learn yet another language.</p>
<p>The good news is that the more of &#8216;em you learn, the easier it gets.<br />
wes</p>
						]]>
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