Forums > MaxMSP

arcs with jit.gl.sketch

March 3, 2012 | 2:23 pm

Is there any example out there that’s shows how to paint arcs with jit.gl.sketch? I can’t find information about this either in the forum or in the tutorials. Any help is much appreciated.


March 5, 2012 | 2:43 am

Use the framecircle message

framecircle
radius [float]
theta-start [float]
theta-end [float]
Draws the circumference of the circle with radius specified by radius and center point at the current drawing position. If theta-start and theta-end are specified, then an arc will be drawn instead of a full circle. The theta-start and theta-end arguments are in terms of degrees (0-360). The current shapeorient and shapeslice values will also affect the drawing.


March 5, 2012 | 9:49 pm

does it have to be jit.gl.sketch? I find that jit.gl.path is such a sublime little object. (hey cycling, I’d love to see some of you wonderful example patches using it!)


March 6, 2012 | 9:27 pm

Ok, I got it working. Thanks Scott!

And yes, I have to check out this new object, looks nice.

Thanks guys.


March 7, 2012 | 4:17 am

@Wetterberg:
just want to make sure you’ve seen these examples:
Max6/examples/jitter-examples/render/path/path.knot.maxpat
Max6/examples/jitter-examples/render/path/path.morph.contour.maxpat


Viewing 5 posts - 1 through 5 (of 5 total)