Forums > MaxMSP

Attrui

January 27, 2012 | 8:57 am

Is there some hidden way of connecting an [attrui] to an object inside a nested subpatcher?

For example, say I want to get at the attributes of the [swatch] and [groove~] within the subpatcher here – any way to do this using attrui?

– Pasted Max Patch, click to expand. –

Ideally whatever the solution is would be able to work with [poly~] too. I’m guessing the answer is a resounding ‘no’ and that I’ve just gotta build umenus for all the attributes I want to modify. :/


January 27, 2012 | 3:51 pm

Nope. attrui has to be connected directly to the object you want to inspect


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