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		<title>Cycling 74  &#187;  Topic: Audio from multiple max patches to another one via the internet.</title>
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		<pubDate>Tue, 18 Jun 2013 15:19:08 +0000</pubDate>
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					<guid>http://cycling74.com/forums/topic/audio-from-multiple-max-patches-to-another-one-via-the-internet/#post-49135</guid>
					<title><![CDATA[Audio from multiple max patches to another one via the internet.]]></title>
					<link>http://cycling74.com/forums/topic/audio-from-multiple-max-patches-to-another-one-via-the-internet/#post-49135</link>
					<pubDate>Sat, 13 Mar 2010 18:32:48 +0000</pubDate>
					<dc:creator>Adam</dc:creator>

					<description>
						<![CDATA[
						<p>Hi,<br />
First time poster here.</p>
<p>I&#8217;ve searched on the forums about this issue for a while now and not reached any strong solutions. So I thought I&#8217;d bring it back to attention&#8230;</p>
<p>My project is collecting a group live streams of audio signal (microphone, laptop microphone etc) from different Macintosh computers using Max 5 (most probably runtime) from different locations and then routing all these different audio signals to one macintosh computer also using Max 5 (mine) for which I will be playing around with.</p>
<p>I&#8217;ve tried it using jit.net.send/jit.net.recieve, taking examples from UDP Tester (from &#8216;Extras&#8217; menu).<br />
I&#8217;ve also tried using externals like oggamp~/oggcast~/shoutcast, but there seems to be a server problem,mainly that I have to resort to peercast which isn&#8217;t the easiest to understand (I&#8217;m quite new to all this internet jargon).</p>
<p>Maybe I&#8217;m missing something here, but if anyone can give me a hand, that would be great!</p>
<p> Small diagram:<br />
location 1>>>><br />
location 2>>>> ME >>> My audio output<br />
location 3>>>><br />
etc</p>
<p>Thanks in advance.</p>
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